Computer Science 


A-level 
Examination Board: AQA
Specification: 7517
Course Leader: Mr J Partrick
Contact Email: jpartrick@tgschool.net

What Will I Study?


The AQA specification includes 23 content sections, taught over two years, with three assessment tasks in the close of the second year.

The AQA subject content:

1 Fundamentals of programming

2 Fundamentals of data structures

3 Systematic approach to problem solving

4 Theory of computation

5 Fundamentals of data representation

6 Fundamentals of computer systems

7 Fundamentals of computer organisation and architecture

8 Consequences of uses of computing

9 Fundamentals of communication and networking

10 Fundamentals of programming

11 Fundamentals of data structures

12 Fundamentals of algorithms

13 Theory of computation

14 Fundamentals of data representation

15 Fundamentals of computer systems

16 Fundamentals of computer organisation and architecture

17 Consequences of uses of computing

18 Fundamentals of communication and networking

19 Fundamentals of databases

20 Big Data

21 Fundamentals of functional programming

22 Systematic approach to problem solving

23 Non-exam assessment - the computing practical project

Entry Requirements

Students require five GCSEs at 9-5 including English, Maths and Science, with GCSE Computer Science ideally Grade 5 or above or a  BTEC DIT at grade L2M or above.

Assessment (In Year 13)

Paper 1 On screen Exam: 2 hours 30 minutes
This paper tests a student's ability to program, as well as their theoretical knowledge of Computer Science from subject content 1-4, 10-13 above and the skills required from section 22 above.
40% of A-level

Paper 2 Written Exam: 2 hours 30 minutes
This paper tests a student's ability to answer questions from subject content 5-9, 14-21 above.
40% of A-level

Non-Exam Assessment:
The non-exam assessment assesses students’ ability to use the knowledge and skills gained through the course to solve or investigate a practical problem. Students will be expected to follow a systematic approach to problem solving, as shown in section 22 above.
75 marks, 20% of A-Level.

Where Next?

University to study courses such as:

Computer Games Design

Computer Programming

Business Information Technology

Business Computing and IT

Computing Forensics

Digital Technology Solutions

Computer Hardware and Software Engineering

Digital Technology Innovation

Computer and Cyber Forensics

Alternatively, you have acquired skills to support you in many future careers, such as:

Mobile Application Developer

Web Developer

Software Engineer

Game Developer

IT Trainer

Information Systems Manager

IT consultant

Cloud Architect

Computer Forensic Investigator

Health IT Specialist

Information Technology Vendor Manager

Data Modeller

Geospatial Professional

Cyber Security Analyst